Today, under the inspiration and help of Karen Grigson (Bluebird Studios), instructions from Lauren Skilen's Blog (Don't eat the Paint) and the help of my Dremel! I set out to deform, I mean customise, an Idocus.
Being a self confessed Performance Junkie if I'm going to
Okay so not so much pony as great big, lovely warmblood. I was attracted to this fella because he's really cute. He's nice and square, which is what I wanted from my model and I like his big type. I would consider him to be quite correct in his pose. He has a lovely length of rein, is nice and relaxed but still could be responsive enough to step off at any moment. It's just a nice picture.
Meet Idocus. I marked him up with black texter as to where I was going to cut him. It was a good guideline, but once I started dremelling I noticed that my lines weren't adequate enough to achieve the movement I wanted. So I cut, and then I cut some more. To cut the pony, I used my dremel with the ezy lock cutting attatchement with the plastic cutter thing.
Advice: Dremeling is messy! Little bits of plastic goes everywhere. Wear safety glasses! I used my old Oakley sunnies which did the trick, but little shards of plastic did fly everywhere including my eyes when I forgot to put them on. Be warned. Also dremels look really cool and not as big and scary as some tools, but they really are, so be careful!
I removed his ears first, and sanded off his forelock with dremel also, and his balls. I basically removed his leg, leaving it only attatched through the hip, cutting where a horse would move through so I could move it into square position and his neck. Then I got the heat gun and heated and moved. Some of the areas aren't pretty, they are a bit warpped and I bubbled the paint a touch (oops) and on the other side the plastic has buckled in where I pushed it together to get him to stand how I want. I wanted to keep the intergity and form of the model, but with this much modification that all went to heck. Good thing he's going to have a nice big round bum so I can cover over all my mishaps with sculpty.
Another thing they don't tell you is that the pastic is heated and gets quite hot. Obvious I know, but not something you think about until you have to move it and touch it. So becareful when you touch it that you haven't over heated it so much you can't touch it.
The end result was this. He's square and decapitated. I'm quite happy with it. He does have a conformtion flaw in that one hock is lower then the other, but for the life of me I just couldn't move it any more. His feet are in need of the farrier and then I think he will stand a touch better. All four feet on the ground and all that. It's my first one, so yay for me. I didn't melt it completely and I still have 10 fingers.
Okay, now he needs a neck. Under the guidence of Laurens awesome blog, I set to work on creating a armature with a bit of wire, super glue and bi-carb. Oh and masking tape. I used Seally's (or something) Liquid glue, it's expensive and didn't go very far. I couldn't find anything in a bigger bottle. I won't be using it again, it was excellent, but definetly need something bigger. I super glued and bi-carbed the armature wire to the inside of his body. The reaction of the bi-carb and the glue makes it hot, so be careful, it will stick to your fingers and get hot too.
I then created the neck I wanted, masking taped with Scotch blue edge tape. It was suppose to be stick to any surface stuff, but it wasn't very sticky and I don't like it but did the job all the same this time.
Ta-da. One pony. I really like that with the soft wire you can still fiddle with the neck even with the tape on. So I have been until I am happy with how it is sitting. Bt you have to be careful not to bump it at the same time.
The next adventure is to see if I can built it up as well as I can cut it. Should be interesting! I've chosen to use Amazing Scuplt rather then the Apoxie stuff everyone goes with, for a few reasons. But we shall see how it all goes and I'll report back when it arrives.